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	<title>Comments on: A New Kind Of Fiction</title>
	<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/</link>
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	<pubDate>Tue, 07 Sep 2010 13:35:20 +0000</pubDate>
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		<title>by: Jose</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-20336</link>
		<pubDate>Fri, 12 Jun 2009 17:20:47 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-20336</guid>
					<description>Finally a person whose sees that a game isnt a game without a story,i agree with you 100% its so sad that we have all this technology and yet we lack in a great solid story for mmorgs.We need something that teaches values in todays youth,values and patriotism for we are after all a government for the people and by and i stress the word by the people.</description>
		<content:encoded><![CDATA[<p>Finally a person whose sees that a game isnt a game without a story,i agree with you 100% its so sad that we have all this technology and yet we lack in a great solid story for mmorgs.We need something that teaches values in todays youth,values and patriotism for we are after all a government for the people and by and i stress the word by the people.
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		<title>by: Rosie</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1582</link>
		<pubDate>Mon, 25 Jun 2007 15:34:38 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1582</guid>
					<description>Actually Kyb,sorry to bow out here.  I am a bit confuddlsed by what this was.  I am not sure I am able to offer anything!.  Could you describe more about what is meant by interactive storytelling?</description>
		<content:encoded><![CDATA[<p>Actually Kyb,sorry to bow out here.  I am a bit confuddlsed by what this was.  I am not sure I am able to offer anything!.  Could you describe more about what is meant by interactive storytelling?
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		<title>by: kyb</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1504</link>
		<pubDate>Sat, 23 Jun 2007 18:43:06 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1504</guid>
					<description>Thanks for that link, I'm very interested in the how technology relates to politics and the idea of an over-society.  I've also often wished that we could get sensible real figures for where and when the &quot;invisible hand&quot; is or is not the best way to organise things.  Perhaps virtual worlds can provide us with useful sandboxes to help guide our real world policies.

I've been checking out croquet as well, and it's interesting to see that SL is moving to open source too.

This particular post is more focussed on the intersection between games and story telling though.  For me, the most satisfying games are games that include elements of storytelling, but at the same time, this tends to force a linearity from technical constraints.  &quot;Interactive Storytelling&quot; by Andrew Glassner is quite a good exploration of this topic, and ultimately an argument for the futility of trying to merge them.  Until I read it, I hadn't properly appreciated the difficulties, but I still think it may be possible to overcome them.

This call for &quot;authors&quot; to manage the mutiple storylines in a game has generated a little interest, but not enough for me to seriously persue it.  I'll keep the idea around, and maybe even do a little more research on it, but for it to be workable, I'd need quite a decent sized pool of creatives interested, so I won't do much more until I find such a group.</description>
		<content:encoded><![CDATA[<p>Thanks for that link, I&#8217;m very interested in the how technology relates to politics and the idea of an over-society.  I&#8217;ve also often wished that we could get sensible real figures for where and when the &#8220;invisible hand&#8221; is or is not the best way to organise things.  Perhaps virtual worlds can provide us with useful sandboxes to help guide our real world policies.</p>
<p>I&#8217;ve been checking out croquet as well, and it&#8217;s interesting to see that SL is moving to open source too.</p>
<p>This particular post is more focussed on the intersection between games and story telling though.  For me, the most satisfying games are games that include elements of storytelling, but at the same time, this tends to force a linearity from technical constraints.  &#8220;Interactive Storytelling&#8221; by Andrew Glassner is quite a good exploration of this topic, and ultimately an argument for the futility of trying to merge them.  Until I read it, I hadn&#8217;t properly appreciated the difficulties, but I still think it may be possible to overcome them.</p>
<p>This call for &#8220;authors&#8221; to manage the mutiple storylines in a game has generated a little interest, but not enough for me to seriously persue it.  I&#8217;ll keep the idea around, and maybe even do a little more research on it, but for it to be workable, I&#8217;d need quite a decent sized pool of creatives interested, so I won&#8217;t do much more until I find such a group.
</p>
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		<title>by: paolo</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1491</link>
		<pubDate>Sat, 23 Jun 2007 11:16:54 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1491</guid>
					<description>This is one of the guys
http://www.slideshare.net/davidorban/the-theory-and-practice-of-democracy-in-virtual-worlds/

From what I understood, they bought an island in which they are trying to see how much it can be self-regulated, uhm, emergent auto-regulation or something like that. But I never entered in SL, so dunno. I also checked the Multiverse you del.icio.used, really impressive. I tried OpenCroquet but it is very very very alpha, it seems, or anyway I didn't understand what to do, but it is free software that I think it is quite a requirement if you want to be able to control, fork, evolute, bla bla bla 
What are you up to instead?</description>
		<content:encoded><![CDATA[<p>This is one of the guys<br />
<a href='http://www.slideshare.net/davidorban/the-theory-and-practice-of-democracy-in-virtual-worlds/' rel='nofollow'>http://www.slideshare.net/davidorban/the-theory-and-practice-of-democracy-in-virtual-worlds/</a></p>
<p>From what I understood, they bought an island in which they are trying to see how much it can be self-regulated, uhm, emergent auto-regulation or something like that. But I never entered in SL, so dunno. I also checked the Multiverse you del.icio.used, really impressive. I tried OpenCroquet but it is very very very alpha, it seems, or anyway I didn&#8217;t understand what to do, but it is free software that I think it is quite a requirement if you want to be able to control, fork, evolute, bla bla bla<br />
What are you up to instead?
</p>
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		<title>by: kyb</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1448</link>
		<pubDate>Fri, 22 Jun 2007 12:21:46 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1448</guid>
					<description>I've been a bit disappointed with SecondLife, the little I've used it.  The performance was horrible.  But I'm interested in what your friends are up to, perhaps you could point me at a website?</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been a bit disappointed with SecondLife, the little I&#8217;ve used it.  The performance was horrible.  But I&#8217;m interested in what your friends are up to, perhaps you could point me at a website?
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		<title>by: paolo</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1444</link>
		<pubDate>Fri, 22 Jun 2007 08:40:50 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1444</guid>
					<description>I don't do MMORGs neither, nor I have tried SecondLife. But I have friends who are trying to do this inside SecondLife, at least this is what I understood.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t do MMORGs neither, nor I have tried SecondLife. But I have friends who are trying to do this inside SecondLife, at least this is what I understood.
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		<title>by: Rosie</title>
		<link>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1234</link>
		<pubDate>Thu, 14 Jun 2007 16:31:48 +0000</pubDate>
		<guid>http://kybernetikos.com/2007/06/13/a-new-kind-of-fiction/#comment-1234</guid>
					<description>Count me in!!.</description>
		<content:encoded><![CDATA[<p>Count me in!!.
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